Engines
HyperFrames turns HTML, CSS, media and seekable animations into deterministic MP4 video, made by HeyGen and open source under the Apache 2.0 licence (github.com/heygen-com/hyperframes). A motion's components draw in it unchanged, at your GSAP timeline's time, so a film in HyperFrames can take any look on motionhub.
With your agent
HyperFrames keeps skills that teach an agent to make a HyperFrames video; motionhub's skill teaches it to take a motion and draw in its look. Install both once, for every agent on your computer:
npx hyperframes skills update
npx skills add motionhub-dev/motions -g
The first installs HyperFrames' core skills, as its README recommends for agents. Then, in a HyperFrames project or an empty folder, ask:
/motionhub make a HyperFrames film about <your topic> in @iamsuosi/clay-world
The motionhub skill fetches the motion into ./motion and checks it against its SHA-256, reads MOTION.md and tokens.json whole, adds the HyperFrames binding, and builds your story from the motion's components and tokens; HyperFrames' skills keep the composition to HyperFrames' own practice and render it.
An agent without motionhub's skill can take the same request as a prompt that starts by reading it:
Read https://motionhub.dev/llms.txt, then make a HyperFrames film about "<your topic>" in the motion https://motionhub.dev/m/@iamsuosi/clay-world/
By hand
The HyperFrames binding is the package the skill uses: it writes the motion's tokens as CSS variables and eases and its faces as local files, and Motion.mount draws the components in ./motion/react/parts/ from your timeline.
This page is docs/hyperframes.md in the repository, rendered. Suggest a change